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In these bonus rounds, the red cars remain idle and will not chase the player unless their fuel is empty. The third level and every fourth thereafter is a bonus round, where the objective is to collect the flags in a certain amount of time. The player has a radar beneath their fuel meter, which displays their current position on the map as well as the location of the flags and red cars. As the game progresses, more red cars are added and become more aggressive. The meter constantly depletes the longer the player takes in a level, and acts as a timer. The player can temporarily stun the red cars with smoke screens, which depletes a portion of their fuel meter at the right of the screen. One of the flags is a "Special Flag", indicated by an S next to it, which doubles the value of each flag collected thereafter. Each level contains ten flags that increase their point value when collected in succession. Mazes scroll in the four cardinal directions and are clustered with dead ends, long corridors, and stationary boulders that are harmful to the player.
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The objective is to collect yellow flags that are scattered around an enclosed maze while avoiding collision with red-colored cars that pursue the player. Rally-X is a maze chase game where the player controls a blue Formula One racecar. The player about to collect a flag while being pursued by enemy cars. It is credited as one of the first games to implement bonus stages and continuously-playing background music. Rally-X received several remakes and sequels, beginning with New Rally-X in 1981, and is also included in several Namco compilations. Some reviewers have found it to be influential and ahead of its time.
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Reception for Rally-X, both at release and retrospectively, has highlighted its technological accomplishments and high difficulty. Though it was well-received by attendees, Rally-X failed to attract much attention during its presentation. The game is best known in North America for an often-repeated, though untrue, story involving its demonstration at the 1980 Amusement & Music Operators Association (AMOA) trade show, where the attending press believed Rally-X was of superior quality than the other games presented, specifically Pac-Man. It was a commercial success in Japan, where it was the sixth highest-grossing arcade game of 1980, but Midway Manufacturing released the game in North America to largely underwhelming results. Rally-X was designed as a successor to Sega's Head On (1979), a similar maze chase game with cars. Red cars can be temporarily stunned by laying down smoke screens at the cost of a portion of their fuel. There are enemy red cars that pursue the player in an attempt to collide with them, and there are also boulders that must be avoided.
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Players control a blue Formula One racecar through a series of multi- scrolling levels and must collect yellow flags scattered about. Rally-X is a maze chase arcade game developed and released by Namco in 1980. Single player, multiplayer (alternating turns)